Configuration
This page explains all available configuration options for the resource, allowing you to customize its behavior, features, and framework compatibility.
Config = {
Framework = "auto",
Inventory = "auto",
Hud = "auto",
VoiceChat = "auto",
NotifyType = "ox_lib",
Notify = function(message, type, serverSource)
type = type or "info"
if IsDuplicityVersion() then
if Config.NotifyType == "framework" then
Framework.Notify(serverSource, message, type)
elseif Config.NotifyType == "ox_lib" then
TriggerClientEvent('ox_lib:notify', serverSource, { id = "future_drone:notification", description = message, type = type, duration = 5000, position = "top" })
elseif Config.NotifyType == "chat" then
TriggerClientEvent('chat:addMessage', serverSource, { args = { "[Drone]", message } })
elseif Config.NotifyType == "standalone" then
-- Add your own function
end
else
if Config.NotifyType == "framework" then
Framework.Notify(message, type)
elseif Config.NotifyType == "ox_lib" then
TriggerEvent('ox_lib:notify', { id = "future_drone:notification", description = message, type = type, duration = 5000, position = "top" })
elseif Config.NotifyType == "chat" then
TriggerEvent('chat:addMessage', { args = { "[Drone]", message } })
elseif Config.NotifyType == "standalone" then
SetNotificationTextEntry("STRING")
AddTextComponentString(message)
DrawNotification(false, true)
end
end
end,
Drones = {
['normal_drone'] = {
Name = "drone",
Model = "future_drone_prop",
Fov = 50.0,
MaxSpeed = 12.0,
Acceleration = 0.6,
Deceleration = 0.5,
CameraSensitivity = 7.5,
VisionModes = {
NightVision = true,
ThermalVision = false,
},
StatusModes = {
FollowSuspect = false,
SuspectMode = false,
BoostDrone = {RechargeTime = 10000, Duration = 5000, SpeedMultiplier = 1.5},
SpeakerDrone = {Proximity = 15.0},
},
Abilities = {
TaserMode = false,
DroneBomb = false,
AutoReturn = {RelativeMaxHeight = 50.0},
MissileMode = false,
},
MaxHits = 3,
BatteryConsumption = 10.0,
Range = 250.0,
JobCheck = false,
AllowedJobs = {},
},
},
Operator = {
PlacementAnimation = {
Dict = 'anim@mp_fireworks',
Name = 'place_firework_box2'
},
IdleAnimation = {
Dict = "amb@code_human_in_bus_passenger_idles@female@tablet@idle_a",
Name = "idle_a",
},
CanDeployUnderRoofs = false,
},
Camera = {
DefaultDistortion = 0.1,
},
Utilities = {
BlackListedMasksDrawables = {
--[[
[mask_drawable_id] = true,
[mask_drawable_id] = true,
]]
},
},
Use = {
Type = 'item',
},
Lang = {
-- ...
},
}
Framework - The framework your server uses.
Inventory - The inventory system your server uses.
Hud - The hud system your server uses.
VoiceChat - The voice chat system your server uses.
NotifyType - The type of notification the script will use.
Notify - Declaration of the shared notify function (use to add your own notify type).
Drones - Declaration of the various drone types and their properties.
Index - String to identify the drone (must be unique and is used internally by the script).
Name - Used for the drone's item name or command.
Model - The model name of the drone object.
Fov - Default field of view for the drone camera.
MaxSpeed - Maximum velocity of the drone object.
Acceleration - Acceleration rate of the drone object.
Deceleration - Deceleration rate of the drone object.
CameraSensitivity - Responsivity of the drone camera to mouse movements.
VisionModes - Available vision modes of the drone camera.
NightVision - Toggle the night vision option.
ThermalVision - Toggle the Thermal vision option.
StatusModes - Available status modes of the drone.
FollowSuspect - Toggle the follow suspect option.
SuspectMode - Toggle the suspect mode option.
BoostDrone - Toggle the boost option.
RechargeTime - The time it takes for the boost effect option to recharge in milliseconds.
Duration - The duration of the boost effect.
SpeedMultiplier - The multiplier of top speed that the effect applies to the drone object.
SpeakerDrone - Toggle the speaker option.
Proximity - The maximum distance that the operator would be heard at.
Abilities - Available abilities of the drone.
TaserMode - Toggle the taser option.
RechargeTime - The time it takes for the taser to recharge in milliseconds.
DroneBomb - Toggle the bomb option.
AutoReturn - Toggle the auto return option
RelativeMaxHeight - The maximum height at which the auto return will stop climbing up to find a clear line of sight to the operator.
MissileMode - Toggle the misslie option.
MaxRange - The maximum range of the missiles.
MaxMissiles - The amount of missiles the drone is equipped with.
RechargeTime - The time it takes for the missile launcher to reload in milliseconds.
MaxHits - The maximum number of hits the drone is capable of taking before being destroyed.
BatteryConsumption - The amount of battery the drone uses every minute.
Range - The maximum range the drone can fly away to.
JobCheck - Weather the drone can only be used by players with specified jobs.
AllowedJobs - List of job names that can use the drone if JobCheck is toggled on.
Operator - Settings related to the drone operator.
PlacementAnimation - The animation played upon placing the drone.
Dict - The dictionary name of the animation.
Name - The name of the animation.
IdleAnimation - The animation played when using the drone.
Dict - The dictionary name of the animation.
Name - The name of the animation.
CanDeployUnderRoofs -
Camera - Settings related to the camera.
DefaultDistortion - The base distortion effect of the drone camera.
Utilities - General settings.
BlackLIstedMasksDrawables - List of mask drawables that do not hide the identity of the player detected by suspect mode.
Use - Settings related to the use of the drone.
Type - The deployment type of the drone.
Lang - A list of strings that can be translated.
Last updated